Pharaoh Empowering all +20% to gathering that resource
Ra's Pharaoh Empowering all +25% to gathering to that resource
Ra's Preist Empowering all +25% to gathering that resource
Thoth's Book of Thoth all +10% to gathering rates
Aprodite's Divine Blood all villagers 20% faster; carry 10 more; build 25% faster
Hephaestus's Plenty Vault GP all +10 food, wood and gold every 5 seconds
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Husbandry Herding +20% to gather rate; +30% fattening (herdables); +15 food carry
Hunting Dogs Hunting +30% hunting rate
Poseidon's Lure God Power herd/ hunt Stone created that lures 1000 food worth of animals
Worship Odin Hunting +20% hunting rate
Odin's Great Hunt God Power herd/ hunt can double herdable or huntable animals. Increases animals.
Thor's Pig Sticker Hunting Villagers do more damage against animals; 20% faster gather.
Plow Farming +10% faster farming rate
Irrigation Farming +15% faster farming
Flood Control Farming +15% faster farming
Ra's Rain God Power Farming +300% food gathering, 200% for allies and enemies
Bast's Sacred Cats Farming +20% gathering rate
Ptah's Shaduf Farming -33% to farm cost; doubles build speed
Skadi's Winter Harvest Farming +20% gather rate
Purse Seine Fishing +50% fishing rate
Salt Amphora Fishing +25% fishing rate; doubles boats carrying capacity
Isis's Flood of the Nile Food (all) +0.75 food per second (automatically adds to stockpiles)
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Hand Axe Wood +10% gather rate, +5 carry capacity
Bow Saw Wood +10% gather, +5 carry
Carpenters Wood +10% gather, +5 carry
Bast's Adze of Wepawet Wood +10% gather, +5 carry
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Pick Axe Gold +10% gather, +5 carry
Shaft Mine Gold +10% gather, +5 carry
Quarry Gold +10% gahter, +5 carry
Isis's Prosperity God Power Gold +80% gather rate
Hade's Vault of Erebus Gold +0.75 gold per second (added to stockpile)
Norse Dwarven gold miners Gold +20% gold gathering (over human gatherers)
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Pharaoh empowering Monumnet Favor +4% favor gain
Ra's Pharaoh Empowering Monu. Favor +5% favor gain
Ra's Preist Empower. Monument Favor +5% favor gain
Anubis's Necropolis Favor +10% favor gain
Worship Zeus Favor Start with 15 favor, can reach 200 favor, +25% favor gain
Aphrodite's Golden Apples Favor +15% favor gain
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Fortify Town Center Population +5 population per Town Center
Worship Isis Population +3 population per Town Center
Sekhmet's Citadel God Power Population +5 population to the Citadel
Greek Improvements
Improvement God Cost Effect
Medium Infantry all 150 food, 150 gold +10% attack, Hit points; +1 LOS
Medium Archers all 150 wood, 150 gold +10% attack, Hit points; +1 LOS
Medium Cavalry all 200 food, 100 gold +10% attack, Hit points; +1 LOS
Heavy Infantry all 300 food, 300 gold +10% attack, hit points; +1 LOS
Heavy Archers all 300 wood, 300 gold +10% attack, hit points; +1 LOS
Heavy Cavalry all 400 food, 200 gold +10% attack, hit points; +1 LOS
Champion Infantry all 500 food, 400 gold +10% attack, hit points; +1 LOS
Champion Archers all 500 wood, 400 gold +10% attack, hit points; +1 LOS
Champion Cavalry all 700 food, 200 gold +10% attack, hit points; +1 LOS
Levy Infantry all 300 food -20% infantry training speed
Levy Archers all 300 food -20% archer training speed
Levy Cavalry all 300 food -20% cavalry training speed
Conscript Infantry all 500 food -20% infantry training speed
Conscript Archers all 500 food -20% archer training speed
Conscript Cavalry all 500 food -20% cavalry training speed
Conscript Sailors all 500 food -20% ship building speed
Draft Horses all 300 food, 200 gold +20% to siege weapon speed
Engineers all 300 food, 500 gold +10% bonus damage Vs walls by siege weapons; +2 range
of Petroboli & catapult; +50% crush damage to siege
towers & Port. Rams; +25% pierce and crush damage to
ranged siege weapons
Masons all 200 food, 300 wood +20% building hit points; +5% building crush armor
Architects all 400 food, 500 wood +20% building hit points; +5% building crush armor
Archer Ship Cladding all 200 wood, 200 gold +10% archer ship pierce damage; +4 range; +20% HP
Reinforced Ram all 300 wood, 200 gold +10% hammer ship HP and hack damage
Naval Oxybeles all 500 wood, 200 gold +9 siege ship range; +12 siege ship LOS; +10% siege
ship Hit points; +2 damage to buildings
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Olympic Parentage Zeus 200 food, 10 favor +25% to Hero Hit Points
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Lord of Horses Poseidon150food, 10 favor +4 cavalry LOS
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Vault of Erebus Hades 200 food, 10 favor +0.75 gold per second
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Will of Kronos Ares 200 food, 25 favor +50% Cyclops Hack attack; +100% Cyclops Crush
attack; -25% training speed
Phobo's Spear of Panic Ares 200 food, 15 favor +10% Hoplite hack damage
Deimo's Sword of Dread Ares 200 food, 15 favor +15% Hypaspist hack damage
Enyo's Bow of Horror Ares 250 wood, 20 favor +10% Toxote pierce damage
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Labyrinth of Minos Athena 250 wood, 20 favor Minotaur cost 25% less, gain +40 hit points
Sarissa Athena 200 wood, 25 favor Hoplite hack armor +20%
Aegis Shield Athena 300 wood, 25 favor +10% infantry pierce armor
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Sylvan Lore Hermes 300 wood, 20 favor +25% centaur hit points, +30% Centaur speed
Spirited Charge Hermes 250 food, 35 favor Cavalry +10% hack attack, +10% speed
Winged Messenger Hermes 50 gold, 10 favor Pegasus costs zero, -50% training speed, +6 LOS
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Oracle Apollo 200 wood, 10 favor +6 line of sight to all buildings and units
Temple of Healing Apollo 150 gold, 20 favor Greek temple gains ability to heal one idle unit at
a time
Sun Ray Apollo 200 wood, 40 favor +10% pierce attack for archer, Centaur and Manticore
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Roar of Orthus Aphrodite +50% Nemean Lion pierce armor; +20% Nemean Lion
300 food, 20 favor hack attack
Golden Apples Aphro. 300 food, 200 gold villagers worship 15% faster (+15% favor gain)
Divine Blood Aphro. 200 food, 35 gold +20% villager speed; +20% villager build speed; +10
carry capacity
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Bacchanalla Dionysus 300 wood, 20 favor +5% hit points all units
Thracian Horses Dionysus 400 food, 30 favor +20% cavalry hit points
Anastrophe Dionysus 300 food, 20 favor Pentekonter +20%hack damage; +10% speed; -25% training
speed
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Flames of Typhon Artemis 400 food, 20 favor +30% Chimera attack (hack and flames), +20% HP
Shafts of Plague Artemis 400 gold, 40 favor +15% archer pierce damage
Trierarch Artemis 300 gold, 40 favor +20% Trireme crush armor
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Hand of Talos Hepha. 300 wood, 20 favor +100 Colossi hit points
Shoulder of Talos Hepha. 300 gold, 20 favor +200 Colossi hit points (Hand must be researched 1st)
Forge of Olympus Hepha. 300 food, 60 favor Armory improvements reduced 25% cost
Weapon of the Titans Hepha. 400 gold, 20 favor +10% attack for Greek unique units (Myrmidon,
Gastrophetes, Hetairoi)
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Face of the Gorgon Hera 400 wood, 30 favor +33% Medusa Hit points
Athenian Wall Hera 400 wood, 30 favor +30% building hit points, +10% wall hit points
Monstrous Rage Hera 250 food, 20 favor +25% myth unit attacks (hack, crush & pierce)
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Egyptian Improvements
Improvement God Cost Effect
Medium Axemen all 100 food, 100 gold +10% attack, hit points; +1 LOS
Medium Slingers all 100 wood, 100 gold +10% attack, hit points; +1 LOS
Medium Spearman all 100 food, 100 gold +10% attack, hit points; +1 LOS
Heavy Axemen All 300 food, 300 gold +10% attack, +15% hit points; +1 LOS
Heavy Slingers all 300 wood, 200 gold +10% attack and hit points; +1 LOS
Heavy Spearmen all 300 food, 200 gold +10% attack, +15% hit points; +1 LOS
Heavy Chariot Archers all 150 wood, 150 gold +10% attack and hit points; +1 LOS
Heavy Camelry all 150 food, 150 gold +20% attack, +15 hit points; +1 LOS
Heavy War Elephants all 200 food,150 gold +10% attack and hit points;+1 LOS
Champion Axemen all 400 food, 300 gold +10% attack; +20% hit points; +1LOS
Champion Slingers all 400 wood, 300 gold +10% attack and hit points; +1 LOS
Champion Spearmen all 400 food, 300 gold +10% attack; +20% hit points; +1 LOS
Champion Chariot Archers all 400 wood, 200 gold +10% attack & hit points; +1 LOS
Champion Camelry all 400 food, 200 gold +10% attack, +20% hit points; + 1 LOS
Champion War Elephants all 500 food, 400 gold +10% attack & hit points; +1 LOS
Levy Barracks Soldiers all 600 food -20% train speed barracks units
Levy Migdol Soldiers all 600 food -20% training speed Migdol Stronghold Units
Conscript Barracks Sol. all 800 food -20% training speed barracks units
Conscript Migdol Sol. all 800 food -20% training speed Migdol units
Conscript Sailors all 500 wood -20% ship building speed
Draft Horses all 300 food, 200 gold +20% siege weapon speed
Engineers all 300 food, 500 gold +10% damage vs. walls and siege weapons; +2 range;
+50% crush damage to siege towers & Rams; +25% pierce
and crush to ranged siege attacks
Masons all 200 food, 300 wood +20% building hit points; +5% building crush armor
Architects all 400 food, 500 wood +20% building hit points; +5% building crush armor
Archer Ship Cladding all 200 wood, 200 gold +10% archer ship pierce attack; +4 range; +20% HP
Reinforced Ram all 300 wood, 200 gold +10% hammership HP and hack damage
Naval Oxybeles all 500 wood, 200 gold +9 siege ship range; +12 siege ship LOS; +10% siege
ship hit points; +2 damage to buildings
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Skin of the Rhino Ra 50 food, 5 favor +30% laborer hack & pierce armor; +20% hack attack
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Flood of the Nile Isis 200 gold, 9 favor +0.75 food per second
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Ferel Set 100 gold, 10 favor +50% converted animal hack attack; +10% converted animal
hack attack; +10% converted animal hack & pierce armor
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Feet of the Jackal Anubis 250 gold, 15 favor +50 Anubite HP; +6 jump range; +20% Anubite hack attack
Serpent Spear Anubis 250 food, 12 favor +15% Spearmen hack attack
Necropolis Anubis 250 gold, 10 favor +10% favor income rate
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Criosphinx Bast 250 wood, 15 favor +50 Sphinx hit points; +20% hack/+50% crush damage
Heirocosphinx Bast 400 food, 20 favor +20% Sphinx speed; +20% hack/+50% crush damage
Sacred Cats Bast 110 gold, 10 favor +20% farming rate
Adze of Wepawet Bast 100 gold, 10 favor +10% wood gathering; trees come down in 1 hit
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Shaduf Ptah 200 wood, 10 favor Farm cost -33%, build speed doubles
Scalloped Axe Ptah 100 food, 10 favor +10% Axemen hack attack
Electrum Bullets Ptah 150 gold, 10 favor +15% Slinger pierce attack
Leather Frame Shield Ptah 200 wood, 20 favor +20% Spearmen pierce armor
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Crocodopolis Hathor 400 wood, 30 favor Petsuchos +4 range/LOS
Medjay Hathor 250 food, 25 favor +30 seconds lifespan for Mercenary & Merc. Cavalry
Sun-dried Mud Brick Hathor 300 wood, 20 favor +20% building hit points; building cost -15%
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Spirit of Ma'at Nephthys 200 gold, 25 favor Priest cost -20%; Pharaoh and priest healing rate +200%
Funeral Rites Nephthys 200 gold, 16 favor +4 damage to myth units by Pharaoh and priests
City of the Dead Nephthys 300 wood, 20 favor +30% Pharaoh hit points; +20% Pharaoh pierce attack
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Bone Bow Sekhmet 250 wood, 10 favor +4 Chariot archer range
Slings of the Sun Sekhmet 200 gold, 20 favor +30% slinger damage vs. infantry & Throwing Axemen
Stones of Red Linen Sekhmet 200 gold, 25 favor +20% Catapult and War Barge crush damage
Rams of the West Wind Sekhmet 400 gold, 20 favor +20% siege tower hit points and crush damage
Norse Improvements
Improvement God Cost Effect
Medium Infantry all 150 food, 150 gold +10% attack and HP; +1 LOS
Medium Cavalry all 200 food, 100 gold +10% attack and HP; +1 LOS
Heavy Infantry all 300 food, 300 gold +10% attack, +15% HP, +1 LOS
Heavy Cavalry all 400 food, 200 gold +10% attack, 15% HP, +1 LOS
Champion Infantry all 500 food, 400 gold +10% attack, +20% HP, +1 LOS
Champion Cavalry all 700 food, 200 gold +10% attack, +20% HP, +1 LOS
Levy Longhouse Soldiers all 600 food 20% reduction in training time
Levy Hill Fort Soldier all 600 food ` 20% reduction in soldier training time
Conscript Longhouse all 800 food 20% reduction in training time
Conscript Hill Fort all 800 food 20% reduction in soldier training time
Conscript Sailors all 500 wood -20% to ship training (building time)
Draft Horses all 300 food, 200 gold Siege weapon speed +20%
Engineers all 300 food, 500 gold +10% damage vs. walls and siege weapons; +25% pierce
and crush damage
Masons all 200 food, 300 wood +20% building HP, building crush armor +5%
Architects all 400 food, 500 wood building HP +20%, crush armor +5%
Archer Ship Cladding all 200 wood, 200 gold archer ship pierce damage +10%, +4 range, +20% HP
Reinforced Ram all 300 wood, 200 gold +10% hammership HP, +10% hack damage
Naval Oxybeles all 500 wood, 200 gold +9 siege ship range, +12 LOS, +10% siege ship HP, +2
damage to buildings
Lone Wanderer Odin 175 wood, 5 favor Ulfsark speed +10%
Pig Sticker Thor 70 gold, 1 favor gatherers +5 pierce attack, +20% hunting rate
Eyes in the Forest Loki 50 gold, 2 favor +3 infantry LOS
Hamarrtroll Forseti 200 wood, 10 favor Troll +50% HP, +2 range, +20% pierce attack
Hall of Thanes Forseti 300 wood, 10 favor Hersir +10% HP, +10% speed
Mithril Breastplate Forseti 100 gold, 10 favor Ulfsark +10% hack armor
Aurora Borealis Freyja 200 gold, 10 favor +50% Valkryie hack attack, +20% crush attack,
+33% healing speed
Thundering Hooves Freyja 300 food, 15 favor +10% jarl and RC speed, +20% jarl & RC HP,
+10% Valkyrie HP, +20% Val speed
Elhrimnir Kettle Heimdall 250 food, 10 favor +6 Einherjar hack damage, + 10% HP
Safeguard Heimdall 300 wood, 15 favor +200% tower & wall HP, tower cheaper (-25% wood
and gold)
Arctic Wind Heimdall 200 wood, 10 favor Longboat +10% HP & speed
Call of Valhalla Bragi 200 wood, 20 favor Ulfsarks gain 25% more hit points
Swine Array Bragi 200 wood, 20 favor +1 ulfsark damage versus cavalry
Thurisaz Rune Bragi 200 wood, 20 favor +12% myth unit speed
Wrath of the Deep Njord 200 gold, 15 favor Kraken gains +200 HP
Long Serpent Njord 200 gold, 25 favor Longboat +20% pierce and crush attack
Ring Giver Njord 400 gold, 30 favor +20% HP for Jarls
Rime Skadi 200 food, 20 favor +33% frost giant HP, +20% frost giant hack
attack, freezing breath recharges 25% faster
Winter Harvest Skadi 200 food, 20 favor farming rate +20%
Huntress' Axe Skadi 200 gold, 20 favor Throwing Axemen +20% hack attack
Arctic Gale Baldr 250 wood, 20 favor Dragon Ship +20% speed, +20% hack armor
Sons of Sleipner Baldr 400 food, 30 favor Raiding Cavalry +2 damage vs. archers and TAs
Dwarven Auger Baldr 300 gold, 35 favor Portable Ram +20% speed, -50% training time
Rampage Hel 300 gold, 20 favor -95% myth unit training time
Granite Blood Hel 600 wood, 30 favor +100 HP for all ginats
Berserkergang Tyr 300 wood, 45 favor Ulfsarks +20% HP, +10% hack attack
Bravery Tyr 400 food, 30 favor Huskarl +100% damage versus buildings